Portfolio Emberfall Directive
- Client
- Stonepeak Studios
- Year
- 2024
- Services
- Score · Adaptive music · Recording
- Score length
- 90 minutes
Overview
Stonepeak wanted a score as disciplined as its squads: a tactical shooter where each firefight is a choice. I built everything from one lean brass-and-cello cell that winds tighter as the mission clock burns — patient while planning, merciless on contact.
Forty players tracked the whole score live, then we sliced it into stems the engine rebuilds on the fly: percussion falls away when the squad goes quiet, strings detonate the moment cover breaks.
Deliverables
- Main theme plus 95 minutes of scored missions
- Four-layer reactive combat engine for live builds
- Live 40-piece recording, mix and master
- Menu suite, stingers and win/lose cues
“Adrian gave Emberfall a heartbeat. Squads hum the theme in the lobby — that simply never happens with shooter music.”
Audio Director, Stonepeak Studios