About

Fourteen years scoring play & picture

I’m Adrian Vale, composing from my Barcelona studio with orchestras, players and game crews on four continents. Story comes first in everything I write — a two-hour feature or a five-hundred-hour open world gets the same obsession.

Start a project
Orchestra musicians tracking a session wearing booth headphones
Violinist recording an overdub inside a historic studio

Background

I began in 2012 sequencing chip melodies for web games in a rented box room — ninety-second loops, zero budget, brutally honest players. That grind set my two rules for life: land a theme people remember, and build it to survive its thousandth repeat.

By 2017 came my first console shooter, and by 2021 I was cutting live orchestra dates while growing Vale Tones, my own sample-instrument line. The box-room habits stuck: each cue gets loop-tested, laptop-speaker-checked and heard fresh at 2 a.m. — because that is exactly where your audience meets it.

These days I divide the year between game scores, feature films and bespoke sound design, backed by a tight crew of orchestrators, mix engineers and field recordists I have worked with for a decade.

14

Years scoring

75+

Scores delivered

11

Craft awards

1.8B+

Streams & sessions

Services

01

Original Score

Bespoke themes and complete scores for games and features, solo piano to full orchestra.

02

Adaptive Music

Engine-ready stems and interactive systems that reshape themselves around live gameplay.

03

Sound Design

Location recordings, ambiences and effects designed only for your world.

04

Recording & Mix

Session players, live ensembles and release-ready mixes in every delivery format.

Close-up of the faders on a classic analogue mixing console

Press

Featured in the journals and magazines composers actually read — cover stories, score breakdowns and interviews on the craft behind the music.

Rescore Magazine

Cover feature · Spring 2026

“Vale delivers the rare shooter theme you hum on the train home — then discover it has eighty faces in-game.”
Immersive Audio Review

VR scoring special · 2025

“Glacier Drift sets a new bar for VR scoring — a score you sense physically before a note registers.”
Game Music Quarterly

Composer profile · Winter 2025

“From sugar-sweet mobile loops to full orchestral combat — the most adaptable composer in games right now.”

Scoring something soon?

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