“Glacier Drift sets a new bar for VR scoring — a score you sense physically before a note registers.”
A deep technical interview on spatial stems, comfort-tested dynamics and mixing a score the player stands inside — sub-drones rooted underfoot, strings wheeling at head height, and a lone violin calling from the objective’s bearing.
The special also diagrams the audible-lighthouse technique, where the goal theme drifts in from the objective’s direction so playtesters steer by ear without noticing.